I don’t think I’ve been this satisfied with how a DND adventure turned out in a while. This was quite possibly the best piece of interactive literature I’ve ever written in half an hour (and then improvised more than half of it).
Infinite mansions with rooms changing behind closed doors, gray-aligned characters, and moral and philosophical dilemmas are my favorite things.
Plus, I love a good vampire castle. Especially when the players have to question preconceived notions about inherent evil.
And when you have a sex-fiend Ardent who makes out with other characters to create a crazy emotional atmosphere in everyone’s head so they get ridiculously lost so that they can find the door in the cliff face - things are just fun.