Choose background. First, create your Mini Ninja character’s concept. How was he found by the Master Ninja? With what kind of traits were you born with? are you a big and tough mini ninja like Futo? did you display early signs as a kuji magic user like Hiro? or perhaps you are good at playing and fighting with an instrument like Susume?
I am almost done with the game and should be out soon for playtesting :)
For the Mini Ninjas Adventure Roleplaying, would you prefet extensive and precise rules covering almost any situation or a system that allows you to make decisions on the fly and relaying mostly on the discretion of your Ninja Master (DM)?
i have a google doc where i am compiling all the information i intend to use for the book. If anyone wants to give it a look and leave some comments, send me your gmail and i will add you to it (a total of 5 people to start with).
Rules wise is a watered down version of the Storytelling system of WoD and i intend to incorporate some D&D and Warhammer elements. The system itself will be very intuitive where the GM will make most of the calls, guidelines will be provided of course. Those who choose to be added to the document can feel free to send me feedback.